Interview

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Why video game film adaptations used to suck and don’t anymore | Uwe Boll interview

Missed the GamesBeat Summit excitement? Don’t worry! Tune in now to catch all of the live and virtual sessions here.…

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Marvel Comics’ The Immortal Thor: Writer Al Ewing Interview

It isn’t easy, in these jaded comic book times, for a superhero relaunch to make fans sit up and take…

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Rami Ismail interview: Indie creativity, games and politics, dirty funding and getting back to making games

Connect with top gaming leaders in Los Angeles at GamesBeat Summit 2023 this May 22-23. Register here. Rami Ismail became…

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Robert Rodriguez Hypnotic Interview: Ben Affleck Sci-Fi Thriller

When you hear the name “Robert Rodriguez,” a montage of images instantly comes to mind. Antonio Banderas shooting a gun…

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A lawyer’s view of gaming’s AI and regulatory challenges | Sean Kane interview

All of the big changes that are sweeping through gaming with the rise of generative AI will likely be accompanied…

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How Virtuos sees the broad landscape of gaming | Gilles Langourieux interview

Connect with top gaming leaders in Los Angeles at GamesBeat Summit 2023 this May 22-23. Register here. Virtuos has carved…

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An interview with The Walking Dead creator Robert Kirkman on games and Hollywood | The DeanBeat

Connect with top gaming leaders in Los Angeles at GamesBeat Summit 2023 this May 22-23. Register here. Robert Kirkman, chief…

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Chris Pratt Super Mario Interview With Charlie Day: Voices, Sequels

Chris Pratt is no stranger to massive fan franchises. He’s been a sitcom star, Marvel superhero, Jurassic Park employee, and…

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How Life By You takes a fresh look at life simulation | Rod Humble interview

Connect with top gaming leaders in Los Angeles at GamesBeat Summit 2023 this May 22-23. Register here. Paradox Interactive last week…

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How Nordcurrent has survived with a big studio in Ukraine | Victoria Trofimova interview

Connect with top gaming leaders in Los Angeles at GamesBeat Summit 2023 this May 22-23. Register here. The team at…

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